Tag: Nations

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  • Elturgard

    Elturgard was first formed by the paladins and clerics of the city of [[Elturel]] after the destruction of the [[Spellplague]]. It was the first nation to have grown in the Western Heartlands and is now ruled by the [[Elturgard Paladins]] of [[Torm]], who …

  • Netheril

    The magocracy of Netheril is one of the ancient human empires of [[Faerûn]]. Netheril is also the home of the most powerful wizard who ever walked on [[Faerûn]], Karsus. The Netherese also created powerful artifacts known as mythallars, which …

  • Thay

    Thay was a dark and forbidding land of windswept mountains and badlands. Thay had the largest population of undead in all [[Faerûn]]. Their ruler is Szass Tam, a powerfull Lich, the highest of the eight Zulkirs who control Thay. Tam is the Zulkir …

  • Cormanthyr

    Cormanthyr is one of many Tel'Quessir (elven and eladrin) empires that have graced [[Faerûn]]. For much of recent history it has been in ruin, though recently it has risen again under a new Coronal, [[:ilsevele-miritar | Ilsevele Miritar]]. Its …

  • Cormyr

    Cormyr is a strong nation that lies at the western end of the diminished Sea of Fallen Stars, it's capital Suzail. The kingdom is ancient but remains vigorous. Old forests dominate the landscape and national character. Humans predominate in Cormyr, and …

  • Aglarond

    A land of open water and deep woods, Aglarond is a nation of humans, elves, and half-elves on a broad peninsula thrust into the Sea of Fallen Stars. Elves and humans have intermingled in Aglarond for centuries—few natives can claim a pure bloodline one …